Monkey Island 2: LeChuck's Revenge is the second installment in the Monkey Island series.
It was the first game to be released under the LucasArts trade name (previously LucasFilm Games), and also to feature the now iconic gold man logo.
"I thought I'd killed the Ghost Pirate LeChuck for good. Wrong. How many times can that bloated old fool die? Other pirates tell me there's no escape. "When LeChuck wants you dead, you're dead", they say. Legend has it that the treasure of Big Whoop holds the key to great power... I must find it before LeChuck finds me".
Its control scheme and gameplay is exactly the same as the first game. It uses the same engine: SCUMM. It also introduced iMuse, a revolutionary music system allowing for flawless transitions between themes in different areas and rooms.
Chapter 1: The Largo Embargo
Arriving on Scabb Island, Guybrush is soon made aware of the embargo tax enforced by Largo LaGrande. He must find a way to scare him off the island, before finding his own means to get away.
Chapter 2: Four Map Pieces
Guybrush is told he must find the treasure of Big Whoop in order to stop the newly reanimated LeChuck. But first he must traverse the islands of Scabb, Booty and Phatt to find the four map pieces that will lead to the treasure.
Chapter 3: LeChuck's Fortress
Sneaking inside LeChuck's fortress in a crate, Guybrush must rescue his friend and escape before LeChuck finds and destroys him.
Chapter 4: Dinky Island
Arriving on Dinky Island, Guybrush must find the hidden treasure. But when he does he finds himself in a network of tunnels battling LeChuck once again.
A special Edition was released by LucasArts in July 2010. As with the previous special edition of The Secret of Monkey Island it features character voices, a hint system, HD art and HD sound. A touch of a button reverts to the classic CD-ROM version with its original sound.
Various new features were also added. Guybrush can now be moved with an anologue stick on consoles and select options are given for each objects. There is also now object highlighting which lights up interactive objects at the push of a button.
2 hours of commentary were also recorded for the edition by members of the original crew. This commentary becomes available when selected at select moments in the game. Concept art used for creating the special edition is also viewable once unlocked through play.
The opening sequence of dancing monkeys and credits however has been removed.
It was released for PC, Xbox 360, PS3 and Iphone/Ipod touch.
|Monkey Island Games|