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'Under Monkey Island' was the second chapter in The Secret of Monkey Island. It follows Part Two: The Journey and precedes Last Part: Guybrush Kicks Butt.

Walkthrough[]

Hints[]

Universal Hint System

Full[]

Exploring Monkey Island[]

Guybrush begins buried headfirst into the sands of a Beach. We'll call this Beach #1. When both the monkey and Herman have left, click anywhere to get up, and then Pick Up the Banana. Read the Piece of Paper and then walk into the Jungle. Click the north-west corner of the map and when Guybrush reaches there, it'll scroll further along. Click on the Fort found on the north side of the extinct volcano, Pick Up the Spyglass and the Rope, Open the Spyglass to get the Lens, and then Push the Cannon. Tell Herman that a monkey did it and he'll walk off in a huff. Pick Up the Cannon Ball and the Gunpowder and then leave.

Go to the Beach (We'll call it Beach #2) due south of the Fort and Look At the Note. Leave and then click on the east edge of the map and then click on the River Fork, where the Dry River Bed meets the River. Look At the Note under a Rock; after reading the Memo, Look At the Noteworthy Rock to find it's a piece of Flint. Walk To the Footholds and Look At the Note, before climbing up the next set of Footholds.

Walk To the Path Down and then Pull the Primitive Art twice before going back up to the top. Push the Rock off the cliff again, and then go back down to the River Fork. Use the Handful of Gunpowder on the Dam, and then use the Flint on the Cannon Ball, OR use the Lens on the Gunpowder, either one blasting the Dam, thus filling the Dry River Bed. Walk to the Pond at the end of the River (The bit you just filled up). Pick Up the Note and the Rope before leaving. Head to the Beach to the east, which we'll call Beach #3 from now. Pick Up the Bottle to get another Memo and then go back into the Jungle.

Go to the Crack (Located just north of Beach #1) and use one of the Ropes on the Sturdy Branch, Walk To the ledge below, use the other Rope on the Sturdy Stump and Walk To the bottom of the Crack. Pick Up the Oars and then exit. Go to Beach #1 and pick up the two Bananas and then Use the Rowboat.

Cannibal Run[]

From Beach #1 go north-east, north, and then to the new Beach, Beach #4. Read the Note and then Walk To the Jungle. Go to the Village and head straight to the left; pick up the Bananas from the Fruit Bowl and then try to leave, only to run into the Cannibals. When they ask for an offering, just wait and they'll assume you have nothing to give them, thus taking you to the Guest Hut. Read the Note, Pick Up the Skull, Open the Floorboard and Walk To the Hole to escape.

Go back to Beach #4 and row the boat to Beach #1. Walk To the Jungle and to the Monkey. Give all five Bananas to the Monkey and then walk to the Clearing east of Beach #3. Walk to the right and Pull the Nose of the Totem Pole to the left, and then walk away from it. The Monkey will hang from it, keeping it pulled down. Walk To the Giant Monkey Head, Pick Up the Wimpy Little Idol, head back to the Village and Give it to the Cannibals. When they rush off, go to the Guest Hut and liberate the Banana Picker. Exit and you'll find Herman talking to himself; Talk To him and tell him you have the Banana Picker; he trades it for the Monkey Head Key.

Leave the Village and re-enter; tell the Cannibals that you're looking for LeChuck and Governor Marley, and they'll tell you how to defeat LeChuck. The problem is, LeChuck's stolen the Voodoo Root they need to make the potion! They also tell you about how to get to LeChuck's ship within the catacombs, but they're not willing to give you their last Head of the Navigator. Once the conversation ends, give them the Leaflet and they'll be delighted, giving you the Head of the Navigator.

LeChuck's Ship[]

Head to the Giant Monkey Head and use the Monkey Head Key in the Giant Monkey Ear, to open up a path inside. Take it and head all the way to the right of the first screen. On the second one, Use the Head of the Navigator, and Guybrush will pull it out; the head spins around and then faces the direction that you should head in - make sure to stop in front of doorways to let it re-orientate itself.

After taking the correct path enough times, you'll arrive at a high cliff overlooking LeChuck's ghost ship. Talk To the Head of the Navigator and ask it for its necklace; keep negotiating and possibly threatening until it yields, and then Pick Up the Necklace on Navigator. Head on down to LeChuck's ship.

Onboard, head to the left and enter the closed door to the south of the Ghost Dog, to find yourself in the same room as LeChuck! Good thing that necklace makes you invisible to ghosts, right? Use the Magnetic Compass on the Key to snatch it without G.P. LeChuck noticing. On deck, head to the right and go down the hatch and through the passageway. Pick up the Ghost Feather and then go back a room to the bunks. Position yourself so that you're by his feet (next to the chest) and Use the Ghost Feather twice upon the Sleeping Ghost Crew to make him drop the Jug o' Grog. Snatch it up and go back to the Animal Pens. Look At the Glowing Crate to confirm the location of the Voodoo Antiroot and then use the Key on the Hatch.

Walk To the Cooking Grease, but Guybrush gets scared of the Ghost Rat, so Use the Jug o' Grog on the Dish and the Rat gets drunk and passes out... or dies. Now you can safely pick up the Cooking Grease. Go back up on deck and Open the Door to the right side; it'll squeak as you do so and Bob (One of the Pirate Ghosts) will go over and close it. Use the Glob of Grease on the Door to stop it squeaking and then Open it and enter. You'll find a sleeping Ghost guarding the entrance to the Brig, where Bob said that they'd had to put Governor Marley in earlier. Grab the Ghost Tools, but Guybrush won't use 'em to knock out the Ghost Guard, without any Voodoo Antiroot mixture backing him up.

Head back to the Animal Pens and use the Ghost Tools on the Glowing Crate to bust it open! Look at it to get the Voodoo Root! Head on back to the Cannibals Village and they'll take the Voodoo Root of your hands. Note what they say, that they're going to go and ferment it. After your brief conversation with the three-headed monkey, the Cannibals will return and give you the Magic Seltzer Bottle, and we're pretty much good to go! Leave the Village and you'll wind up back at the cliff overlooking LeChuck's ghost ship. It's not there anymore! After Bob spills the beans that LeChuck's off to marry Governor Marley in the church on Mêlée Island, Herman turns up and offers Bob a lift to Mêlée Island to make it in time for the wedding, so ask for a lift too!


Walkthrough by Spatvark.

Video Walkthrough[]